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Technical Animator

Jam CityMobile Gaming company
San Francisco, United StatesMid
Netmarble
Austin Ventures
JPMorgan Chase Bank
Bank of America Merrill Lynch
Fortress Investment Group
Kabam
Design

About the role

TL;DR

Technical Animator to rig characters, create animations, and maintain the animation pipeline in Unity.

  • Jam City is seeking a talented Technical Animator to join their team, focusing on creating intuitive rigs and visually stunning animations for mobile games.
  • You will collaborate with artists and tech artists to bring game characters and environments to life.
  • Key Responsibilities Rig characters, creatures, and props.
  • Export, import, and assemble animations in Unity.
  • Create State Machines and Blend Trees in Unity.
  • Augment and maintain the animation pipeline, proposing tools for automation.
  • Assist with high-quality animation, including loops, locomotion, and cinematics.
  • Requirements Minimum 5 years of experience rigging characters and props in Maya.
  • Minimum 3 years of experience animating characters in Maya.
  • Mastery of Unity, particularly animation and rigging aspects.
  • Excellent understanding of anatomy and skilled in 3D character animation.
  • Proven problem-solving and prototyping ability.
View original posting →

Required skills

C#PythonJavaScript

Domain expertise

gaming

Benefits & perks

Unlimited Vacation, Paid Sick Days, Kin Care & Holidays, 100% Covered Medical, Company-Sponsored Dental & Vision, Life Insurance, 401k, Flexible Spending Accounts, Wellness Activities & Programs, 12 Weeks Paid Parental Leave, Happy Hours, Company Events

Tech stack

PythonJavaScriptC#

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