TL;DR
Lead Technical Artist to elevate visual quality and performance of mobile games.
- •Clipwire Games is seeking a Lead Technical Artist to enhance the visual quality and performance of their live mobile bingo games.
- •This role involves driving technical decisions for art pipelines while actively contributing to shader, UI, tooling, and content integration.
- •Key Responsibilities Own UI implementation in Unity, including screens, prefabs, layouts, and animations.
- •Manage asset integration from import to game-ready implementation.
- •Create and maintain mobile-friendly UI and sprite shaders.
- •Develop editor tooling and pipeline automation for efficient content workflows.
- •Oversee performance budgets for live products (frame time, draw calls, memory).
- •Requirements 5+ years of technical art experience in games, with shipped mobile titles.
- •Strong proficiency in Unity (UGUI, prefabs, Animator, Particle System).
- •Deep expertise in Shader Graph and HLSL for mobile-friendly shaders.
- •Advanced knowledge of Unity's asset pipeline (Addressables, importer presets).
- •Strong editor scripting skills in C#.
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