Senior Gameplay Animator
ScapeEmail Productivity company
Stockholm, SwedenSenior
Y Combinator
General Catalyst
FundersClub
Max Junestrand
Sebastian Knutsson
Jacob Wallenberg jr.
Software Engineering
About the role
TL;DR
Senior Gameplay Animator to create and implement hand-keyed animations in Blender and Unity.
- •Scape is a Swedish game studio seeking a Senior Gameplay Animator to own the gameplay animation for their multiplayer climbing game, Scape.
- •This highly autonomous role involves creating hand-keyed animations that define the game's feel and player feedback.
- •Key Responsibilities Create high-quality keyframed gameplay animations in Blender.
- •Implement and iterate on animations in Unity, including controllers, blend trees, and state machines.
- •Collaborate with designers and engineers to ensure gameplay feel and responsiveness.
- •Optimize animation assets and systems for real-time performance.
- •Requirements 5+ years of professional game animation experience with at least two shipped titles.
- •Proficiency in animating in Blender and implementing animations in Unity.
- •Strong understanding of animation principles: timing, weight, readability, and responsiveness.
- •Experience creating keyframed gameplay animations and collaborating with technical teams.
Required skills
C#
Nice-to-have skills
Motion Design
Domain expertise
gaming
Benefits & perks
Remote work
Tech stack
C#