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Principal Machine Learning Engineer, Embodied AI and Smart NPCs

RobloxUser-Generated Content company
San Mateo, United States$345,040 - $399,420 USDLead
Altimeter Capital logo
Altimeter Capital
Dragoneer Investment Group logo
Dragoneer Investment Group
Andreessen Horowitz logo
Andreessen Horowitz
Warner Music Group
Tencent logo
Tencent
First Round Capital logo
First Round Capital
Data & AINew

About the role

TL;DR

Develop Embodied AI and Behavioral Agents for Roblox games.

  • Roblox is building the tools and platform that empower its community to bring any experience they can imagine to life.
  • This role focuses on developing Embodied AI and Behavioral Agents to revolutionize game creation and play on Roblox.
  • Key Responsibilities Design and implement foundation models end to end for embodied agents.
  • Define the long-term roadmap for Game AI and Embodied Intelligence.
  • Balance cutting-edge research with practical constraints of serving models to millions of users.
  • Mentor fellow engineers and researchers.
  • Collaborate with Product Managers, Backend and Game Engine Engineers.
  • Requirements PhD or Master’s in Computer Science, Applied Math, or related field. 7+ years of experience as a Machine Learning Engineer or Research Scientist.
  • Deep technical understanding of Imitation Learning, Robotics, Reinforcement Learning, Computer Graphics and Vision.
  • Experience with building large scale data/feature pipelines and simulation environments.
  • Experience training models on large-scale distributed clusters and real-time inference.
  • Proficiency in Python (PyTorch/TensorFlow) and familiarity with C#, C++.
View original posting →

Required skills

PythonPyTorchTensorFlowComputer VisionC++C#

Domain expertise

gaming

Tech stack

PythonPyTorchTensorFlowC#C++Computer Vision

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