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The General Intelligence Company of New York logo

Game Designer - Cofounder

New York, United StatesSenior
Compound
Acrew Capital logo
Acrew Capital
Union Square Ventures logo
Union Square Ventures
Scott Belsky
Yohei Nakajima
Agent Fund
Product

About the role

TL;DR

Design gameplay loops for a strategy-focused company simulation game.

  • At General Intelligence, we're building autonomous agents for startups.
  • We're looking for a game designer to make our product, Cofounder, more fun and strategically deep.
  • Key Responsibilities Design gameplay loops for Cofounder: missions, goals, departments, progression, maps, unlocks, rewards, and recurring user actions.
  • Turn “run your company” into clear, intuitive game mechanics users understand.
  • Build compounding strategy into the product: decisions should matter, systems should interact, and progress should create new options.
  • Make agent workflows feel fun, fast, and rewarding instead of abstract or confusing.
  • Work with design and engineering to spec, ship, measure, and improve gameplay-driven product experiences.
  • Requirements You have 5+ years of experience in game design, game systems design, or gameplay design.
  • You have worked in the gaming industry, ideally on strategy games, simulation games, live-service games, management games, MMOs, RPGs, or other systems-heavy products.
  • You have shipped player-facing gameplay systems, not just managed tasks or roadmaps.
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Domain expertise

gaming

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