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Gameplay Programmer - Dead by Daylight

Behaviour InteractiveVideo Game company
Montreal, CanadaSenior
NetEase
Haveli Investments
Software Engineering

About the role

TL;DR

Develop, implement, and optimize gameplay mechanics for Dead by Daylight.

  • Behaviour Interactive is seeking a Gameplay Programmer to support their horror IP, Dead by Daylight.
  • You will be instrumental in creating, implementing, and optimizing game mechanics.
  • Key Responsibilities Develop clear, maintainable, and well-documented code for engaging gameplay features.
  • Debug and optimize code for peak performance and quality.
  • Collaborate within a cross-functional team to design and implement core game features.
  • Test new features rigorously and offer suggestions for improvements.
  • Requirements Minimum of 5 years of professional programming experience with a strong generalist gameplay skill set.
  • Experience with Unreal Engine is a must.
  • Strong grasp of C++ programming and Blueprints.
  • Proactive problem-solver who thrives on complex technical challenges.
View original posting →

Required skills

C++Git

Domain expertise

gaming

Tech stack

C++Git

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